Overview · R1–R180

Every round, every model, one page.

The complete index of blindtest.ai: 58 published rounds across eight disciplines. Rounds R31 and later were scored blind — reviewed without knowing the author; every answer is published under its model's name. Rounds R1–R30 are archive rounds with names attached. Scored rounds carry blind rubric scores (0–10 against a documented gold answer); creative and style rounds stay deliberately unscored. R1–R5 predate that rubric entirely — they carry the original 2026-07-17 editorial scores instead.

179rounds published — R1–R180, every raw answer browsable
13models compared · 8 local, 5 cloud
50blind-scored rounds (R31 and later), every answer named

All rounds newest first

RoundTaskCategoryFormat
Blind-first rounds · R31–R80
R180Fix the broken referencesediting-correctionblind
R179Unify tense and perspectiveediting-correctionblind
R178Remove redundancy without losing factsediting-correctionblind
R177Make the numbers consistentediting-correctionblind
R176Fix exactly the errors, change nothing elseediting-correctionblind
R175Noise flowfield painting additive particle trailsCodeblind
R174Recursive fractal tree growing branch by branchCodeblind
R173Metaball lava lamp with heating and cooling blobsCodeblind
R172Raindrops sliding down a window paneCodeblind
R171Fireworks bursting into fading sparksCodeblind
R170Compress a how-to into exactly 5 numbered stepssummarizationblind
R169Neutral summary of a biased product rantsummarizationblind
R168Extract action items as a checklistsummarizationblind
R167One-sentence TL;DR under 25 wordssummarizationblind
R166Faithful 3-sentence summary of a chaotic meeting transcriptsummarizationblind
R165Recursive backtracker carving a maze, then solving itCodeblind
R164Boids flocking with separation, alignment, cohesion and a predatorCodeblind
R163Prim's algorithm growing a minimum spanning treeCodeblind
R162Breadth-first search flooding a random grid mazeCodeblind
R161Selection sort vs shell sort racing side by sideCodeblind
R160Critique a generic slogan in 2 sentences + give 2 better alternativesCreative & Marketingblind
R159Micro-story: exactly 50 words (±5) with 3 mandatory elementsCreative & Marketingblind
R1585 email subject lines under 50 chars, no clickbait, no ALL-CAPSCreative & Marketingblind
R157Rewrite the same product text for two different audiences, facts unchangedCreative & Marketingblind
R156Invent 3 product names + taglines for a fictional object (no superlatives)Creative & Marketingblind
R155Linked list with animated pointer relinkingCodeblind
R154Ring buffer with producer and consumer at different ratesCodeblind
R153Binary min-heap with bubble-up and sink-downCodeblind
R152Hash table with visible collision chainsCodeblind
R151Binary search tree growing node by nodeCodeblind
R150Diff two near-identical config blocksStructure & Datablind
R149Extract meeting invite into a fixed JSON schemaStructure & Datablind
R148Table QA: sum, filter, max over order dataStructure & Datablind
R147CSV with embedded comma to JSON arrayStructure & Datablind
R146Repair broken JSON (4 precise errors)Structure & Datablind
R145False-friend minefield German into EnglishLanguage & Translationblind
R144English apology into idiomatic Sie-GermanLanguage & Translationblind
R143Bureaucratic German into plain EnglishLanguage & Translationblind
R142Register shift: casual complaint into formalLanguage & Translationblind
R141Idiom-dense German into natural EnglishLanguage & Translationblind
R140Water sloshing in a tilting containerCodeblind
R139Small n-body system orbiting a central starCodeblind
R138Two-source wave interference patternCodeblind
R137Cloth mesh hanging and rippling in the windCodeblind
R136Double pendulum tracing a chaotic pathCodeblind
R135Conditional dice probabilityKnowledge & Logicblind
R134Smallest number from three remaindersKnowledge & Logicblind
R133Three friends, three petsKnowledge & Logicblind
R132Fermi estimate: a lifetime of drinking waterKnowledge & Logicblind
R131Weekday riddle from two cluesKnowledge & Logicblind
R105Brian's BrainCodeblind
R104Abelian sandpile topplingCodeblind
R103Wireworld with a clock and a diodeCodeblind
R102Rule 110 growing line by lineCodeblind
R101Langton's ant building a highwayCodeblind
R130Radix sort ordering by one digit at a timeCodeblind
R129Heap sort sifting the maximum to the backCodeblind
R128Merge sort weaving runs togetherCodeblind
R127Quicksort partitioning around glowing pivotsCodeblind
R126Bubble sort sweeping bars into orderCodeblind
R125Voronoi diagram growing by multi-source flood fillCodeblind
R124Dijkstra's shortest path over weighted terrainCodeblind
R123Breadth-first flood fill spreading through a regionCodeblind
R122Randomized maze generation via recursive backtrackingCodeblind
R121A* pathfinding search across an obstacle gridCodeblind
R120Scanline fill of a self-intersecting polygonCodeblind
R119Floyd-Steinberg dithering a gradientCodeblind
R118Sutherland-Hodgman polygon clippingCodeblind
R117De Casteljau construction of a Bezier curveCodeblind
R116Bresenham circles and lines, pixel by pixelCodeblind
R115Crowd leaving through a bottleneckCodeblind
R114Traffic jam from nothingCodeblind
R113Predator and prey on a shared fieldCodeblind
R112Physarum slime-mould networkCodeblind
R111Ant colony laying pheromone trailsCodeblind
R110Penrose-style aperiodic tiling growingCodeblind
R109Moire from two rotating rastersCodeblind
R108Interlocking star pattern on a gridCodeblind
R107Hilbert curve drawing itselfCodeblind
R106Truchet tiles rearrangingCodeblind
R100Sankey flow with travelling particlesCodeblind
R99Three sorting algorithms racingCodeblind
R98Squarified treemap of changing dataCodeblind
R97Circle packing without overlapCodeblind
R96Force-directed graph settlingCodeblind
R95Shaded sphere by painter's algorithmCodeblind
R94Raycast maze walkthroughCodeblind
R93Rotating wireframe height fieldCodeblind
R92Rotating wireframe solids with depth sortingCodeblind
R91Starfield tunnel in perspectiveCodeblind
R90Poisson-disk sampling, Bridson's algorithmCodeblind
R89Marching squares on a moving fieldCodeblind
R88L-system tree growing in windCodeblind
R87Gray-Scott reaction-diffusionCodeblind
R86Scrolling terrain from value noiseCodeblind
R85Travelling salesman improved by 2-optCodeblind
R84Voronoi cells with moving seedsCodeblind
R83Fourier epicycles tracing a shapeCodeblind
R82Conway's Game of Life with seeded patternsCodeblind
R81Flocking birds with three rulesCodeblind
R80Aggregation by continuous driftCodeblind
R79Aggregation on a latticeCodeblind
R78Crowd leaving a room by steeringCodeblind
R77Crowd leaving a room, cell by cellCodeblind
R76Falling sand as free particlesCodeblind
R75Falling sand on a cell gridCodeblind
R74Quadtree collision detectionCodeblind
R73KMP string search with prefix tableCodeblind
R72Maze generation by recursive backtrackingCodeblind
R71Flood fill on a pixel gridCodeblind
R70Binary search, step by stepCodeblind
R69Replanning when the map changesCodeblind
R68Edit-distance DP matrix with backtraceCodeblind
R67Sieve of Eratosthenes on a number gridCodeblind
R66AVL tree rebalancing with rotationsCodeblind
R65Delaunay triangulation, triangle by triangleCodeblind
R64N-Queens solved by backtrackingCodeblind
R63Kruskal's MST with union-findCodeblind
R62Huffman tree from letter frequenciesCodeblind
R61Convex hull built step by stepCodeblind
R60Dijkstra vs A* on a weighted gridCodeblind
R59Billiard break with spin and frictionPhysics Labblind
R582D wave propagation with reflectionPhysics Labblind
R57Hanging rope with Verlet integrationPhysics Labblind
R56Double-slit interference, particle by particlePhysics Labblind
R55The double-slit experiment and wave-particle duality (conceptual)Physicsblind
R54Time dilation: why do moving clocks run slow? (conceptual)Physicsblind
R53Why is the sky blue? (conceptual)Physicsblind
R52Fermi estimate: piano tuners in a 10-million-person cityPhysicsblind
R51Heat required to warm water (specific heat capacity)Physicsblind
R50Thin lens equation: image distance and magnificationPhysicsblind
R49Ohm's law: resistance and power dissipationPhysicsblind
R48Low-orbit satellite: speed and period (orbital estimate)Physicsblind
R47Unit conversion: km/h to m/s and mphPhysicsblind
R46Energy conservation on a frictionless inclinePhysicsblind
R42All but nine (word-problem trap)Knowledge & Logicblind
R43Five machines (rate-reasoning trap)Knowledge & Logicblind
R44Appointment extraction to strict JSONStructure & Datablind
R45Idiom-dense German to natural EnglishLanguage & Translationblind
R41Prose → valid JSONStructure & Datablind
R40isPalindrome (ignore case & non-alphanumerics)Codeblind
R3940-word product blurb with 3 required wordsCreative & Marketingblind
R38Register shift: formal → casual (German)Language & Translationblind
R37False friend: “control” EN→DELanguage & Translationblind
R36Continue the sequence (doubling gaps)Knowledge & Logicblind
R35Minutes in a (non-leap) year — show the mathKnowledge & Logicblind
R34Constrained taglines (word ban + length cap)Creative & Marketingblind
R33Idioms that break literal translation (EN→DE)Language & Translationblind
R32Four houses, four clues (constraint puzzle)Knowledge & Logicblind
R31Bat and ball (the classic reasoning trap)Knowledge & Logicblind
Classic rounds · R1–R5 (original 2026-07-17 write-up, editorial scores)
R5Creative coding: an animated solar systemPhysics Labarchive
R4Sorting race: bubble vs insertion vs quicksortCodearchive
R3Bouncing-ball physics: gravity, friction, elastic collisionsPhysics Labarchive
R2Photorealistic hero-image prompt engineeringImage Modelsarchive
R1Constrained product copy under a strict word countCreative & Marketingarchive
Archive rounds · R6–R30 (names shown, pre-blind layout)
R30Spring-mass chainPhysics Labarchive
R29Orbital mechanicsPhysics Labarchive
R28Particle fountainPhysics Labarchive
R27Double-pendulum chaosPhysics Labarchive
R26Projectile ballisticsPhysics Labarchive
R25Sorting race quick/merge/heapCodearchive
R24Maze race BFS/DFS/A*Codearchive
R23Pendulum wavePhysics Labarchive
R22Hexagon ballsPhysics Labarchive
R21Sorting race bubble/insertion/selectionCodearchive
R20JSON repairStructure & Dataarchive
R19Table QAStructure & Dataarchive
R18German registers & toneLanguage & Translationarchive
R17Logic riddleKnowledge & Logicarchive
R16Explain it to a child (German)Language & Translationarchive
R15CSS spinnerCodearchive
R14Product namesCreative & Marketingarchive
R13Image promptsCreative & Marketingarchive
R11Micro-copy & slogansCreative & Marketingarchive
R10Facts quizKnowledge & Logicarchive
R9One-liner codeCodearchive
R8Translation DE↔ENLanguage & Translationarchive
R7Sentiment classificationStructure & Dataarchive
R6Extraction → JSONStructure & Dataarchive

R1–R5 are the five classic long-form rounds (writing, image, physics, algorithms, creative coding) from the original 2026-07-17 one-pager, now published as round pages. Their answers and verdicts are unchanged from that write-up; the source page is preserved unmodified as an archival reference.

Categories

Model roster participation R1–R180

Participation covers every published round in which a model appears. "Answered" counts any round with a usable answer; only true DNFs (no answer reached the harness, or a crash) count against a model. Averages are drawn from scored rounds only — the count in brackets shows how thin or full that base is.

ModelTypeAnsweredDNFAvg score (scored)Median latency
Local (Brain cluster)
gemma4:26b Local 59/175 116 DNF 9.30 (5) 153.2 s
qwen3-coder:30b Local 177/179 2 DNF 4.63 (19) 15 s
qwen3.5:9b Local 176/179 3 DNF 4.50 (19) 14 s
qwen3:14b Local 178/179 1 DNF 4.37 (19) 14.6 s
mistral-small:24b Local 162/174 12 DNF 4.07 (14) 12.1 s
deepseek-r1:14b Local 170/174 4 DNF 2.07 (14) 18.4 s
llama3.1:8b Local 164/174 10 DNF 2.00 (14) 1.3 s
qwen3:8b Local 39/175 136 DNF DNF —
deepseek-r1:32b Local 146/150 4 DNF DNF —
qwq:32b Local 133/150 17 DNF DNF —
command-r:35b Local 133/150 17 DNF DNF —
Cloud
Claude Sonnet 5 Cloud 29/29 0 8.70 (19) —
Claude Fable 5 Cloud 29/29 0 8.58 (19) —
GPT-5.5 · Codex Cloud 25/29 4 DNF 8.12 (19) 20.6 s
Claude Opus 4.8 Cloud 28/29 1 DNF 7.91 (19) —
Claude Haiku 4.5 Cloud 24/24 0 6.18 (14) —
Frontier reference — outside the blind field
Claude Opus 5 Cloud 179 (R1–R180) — not scored —
GPT-5.5 (Codex) Cloud 140 (R31–R180) — not scored —
Claude Sonnet 5 Cloud 150 (R31–R180) — not scored —
Claude Fable 5 Cloud 111 (R31–R180) — not scored —
Claude Haiku 4.5 Cloud 149 (R31–R180) — not scored —

Frontier references answered the identical prompts but never competed in the blind field: they are deliberately unscored and carry no latency, because they were collected through a different harness. Their answers sit in the reveal section of each round.